Posts

Danny's Comments

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Section1 Presentation  Danny 23 October 2017 at 00:37 I just feel a little confused that what's the meaning of the video posted in this webset?There is no pracital information in it right? On the other hand,your topic " Introducing Adobe Spark Video "is very helpful for me to learn a new application and the content outline is also very clear. http://mite6024group2.blogspot.hk/2017/10/topic-1-applications-of-technology-in.html?m=1        2. Danny October 23, 2017 at 4:06 AM In this slide,you mentioned reflection of parents towards Google Classroom.I wonder if parents is also the target audience of Google Classroom? ( https://6024group5.blogspot.hk/2017/10/group-presentation-1.html?m=1 )        3. Danny 2017年10月30日 上午3:51 I found I spent months watching TED to learn English but never learning from it,maybe I need to watch it in TED APP not in Tencent Video https://mite6024group4.blogspot.hk/2017/10/session-1.html?...

Jasmine's comments

session1: presentation -group5 group presentation https://6024group5.blogspot.hk/2017/10/group-presentation-1.html?showComment=1508758013704#c131967754342134530 Jasmine Chen October 23, 2017 at 4:26 AM I think the reflection part about google classroom from parents, students and teachers works good, it shows how the google classroom works for them, and assist their studying process. For teachers, they can create a virtual classroom for students to learn by themselves. I think this conclusion is really good! -group1  VideoScribe in learning https://mite6024bgroup1.blogspot.hk/2017/10/task-1-videoscribe-in-learning.html?showComment=1508761648842#c6834894858350546070 Jasmine Chen 2017年10月23日 上午5:27 The structure of your presentation is organized well, and it looks really clear and easy to understand! -group4  Presentation: the most impressive learning technology we have experienced so far https://mite6024group4.blogspot.hk/2017/10/ses...

Session 8: Mini e-Learning activity

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Session 8: Mini e-Learning activity Designing and implementing a mini e-learning activity using one (or more) Web 2.0 technologies, social media, e-learning platform, or mobile apps, to demonstrate their educational affordances. The mini e-learning activity will be experienced by other class members during the session.  Chosen App: Nearpod is an application that allows you to create an interactive classroom. You can upload powerpoints and include various activities in between slides. You can include a poll, quiz, draw it, fill in the blanks, memory test and collaborate. In addition to activities, you can also include web content. When presenting the Nearpod presentation to the class, you can either make it student paced or start a live session. In student paced, students are able to manoeuvre around the Nearpod presentation themselves. While in live session, they cannot do anything! As the teacher, you control which slides they will view next. After completing the ac...

Session 7: Mobile learning apps comparison - Grammaropolis and Jonny Grammar's Word Challenge

Session 7: Mobile learning apps comparison - Grammaropolis and Johnny Grammar's Word Challenge Present and Compare Similar M-learning Apps  Background: You are a group of experts on e-learning technology design. Locate 2-3 similar m-learning apps(good quality apps), analyze their similarities, differences, and rooms for improvement. Then, present it in a conference. *This presentation only shows the powerpoint slides. There is no voice recording included  For voice recording, you need to download the powerpoint from: https://drive.google.com/open?id=1-DQD1h_hL2W6-EG6CW6-_R1B0n2K7Baw

Session 7: Class Activity - Mobile Learning Apps

Group 3 Jasmine Danny Luna Ray Civen  What aspects will you consider when evaluating mobile apps? Accessibility  User interface - simplicity and easy to use, visual design, sound design   Functions  How to login?  Loading time  Online/offline?  How many people can use it  Whether it allows collaboration and communication  Privacy and security 

Session 6: How to make online courses engaging

Session 6  What are the critical factors that make an online course engaging? Layout -Appearance --> Is it eye catching?  User interface  -Is it easy for users to navigate around? Interactivity in the online course Multimedia  Clear instructions -Easy for users to learn  Immediate feedback given to users  Staying updated  Learning materials are practical and useful. -It can be applied to real life. -Examples are relevant to the target audience  Able to keep their own learning profile -Students should get rewards, so they can stay motivated and continue to learn. 

Session 5: Online eLearning course

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The best online elearning course from our research is "Minecraft Hour of Code". Ray Minecraft Hour of Code  https://code.org/minecraft Lesson Overview: In this one hour lesson, learners of all ages get an introductory experience with coding and computer science in a safe, supportive environment. Younger learners will probably not finish the tutorial, but will have lots of fun working through the puzzles for an hour. High school students will mostly finish the tutorial and have some time to play on the free play level at the end. Learning Objectives: Define “coding” and “computer science” Identify key computer science vocabulary Use coding block to programme Debug the programme Identify places to go to continue learning computer science and coding Encourage students to continue to learn online Target learners: students old enough to read (ages 6+) students are brand new to computer science and coding Course evaluation crit...